Make 2D games
right in your browser

Build a scene, place objects, give them behaviors and events, and watch it play with real graphics.
No code required, and nothing to install.

What you get

Everything you need to build a game

One place to author scenes, art, logic and sound, and play it the moment you change it.

Scenes on a live canvas

Lay out your game in a real canvas and see every change at once. Arrange objects by hand, no build step.

Stock behaviors

Drop movement, gravity, bouncing or a bullet onto an object. Ready made logic you tune in seconds.

Visual event sheets

Write game logic as when and then rules. When this happens, do that. Clear to read, nothing to compile.

Sprites and pixel art

Draw sprites in the editor or bring your own. Organize animations and frames next to the scene that uses them.

Play and share

Your game runs in any modern browser, on the same runtime you author with. Send a link and it plays.

Extend with Lua

Want more than the stock set? Add your own behaviors, actions and editors in Lua. Or stay fully visual.

How it works

From empty scene to a game that plays

1

Set up a scene

Pick a canvas size and background. This is the space your game plays in.

2

Add objects and behaviors

Place your sprites, then give them movement, gravity or a bounce.
Tune the values, no code.

3

Wire it with events

Author the rules as when and then. Input, collisions, scoring and scene changes, all visual.

Made with Synapse Studio

Games that already play

Each of these is authored as pure data on the same engine, with no engine changes. Play them, then build your own.

Free to use

Build your game right now

Open the editor and start with a blank scene or one of the games above.
Nothing to install, nothing to pay.

Open the editor